KOF 12 notes

Unlike every other KOF when you run under someone you stop immediately even if you're holding forward. But, you can keep running if you hold straight down instead of forward. I have no idea why it works this way.

You can cancel backdash into crouch, but can't do moves out of backdash.

EZPZ CC combos:
Terrance Boregard Bogard: (corner) 5C > 214C > 214A > 214A > CD > 214D > (21416P or [2]8C) 564 w/super 500 w/tackle
(anywhere) 5C > 214C > 214A > CD > 214D > (21416P or [2]8C) 444 w/super 371 w/tackle

Ash Frame data (tested very quickly, may be not 100% accurate and it's very possible it's off by 1. Startup only):
5A - 5f
2A - 3f
5B - 5f
2B - 5f
5C - 6f
2C - 9f
6C - 7f
5D - 6f
2D - 8f
4D - 10f
4B - 16f
CD - 19f
j.A - 6f
j.B - 5f
j.C - 9f
j.D - 10f
j.CD - 9f
28B - 5f
28D - 7f
46A - 14f
46C - 13f
4CD - 29f (auto guard from 1-14 or so? That's when the effect ends)


Terrance Frame data (tested very quickly, may be not 100% accurate and it's very possible it's off by 1. Startup only):
5A - 5f
2A - 5f
5B - 6f
2B - 4f
5C - 7f
2C - 8f
6C - 10f
5D - 6f
2D - 12f
6A - 10f
3C - 10f
CD - 19f
j.A - 7f
j.B - 7f
j.C - 9f
j.D - 10f
j.CD - 12f
28A - 4f
28C - 9f
214A - 17f
214C - 29f
214B - 30f
214D - 29f
236A - 23f
236C - 16f